﻿using LightCAD.Core;
using LightCAD.Three;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace LightCAD.Runtime
{
    public interface IElement3D
    {
        //bool IsBuffered { get; set; }
        //List<Mesh> Meshes { get; set; }//IsBuffered=true,Mesh = BufferMesh
        //List<BufferItem> Buffers { get; set; }

        //SetSelected()
        //SetVisible()
        object Rt3DAction { get; set; }

    }
}
